News

What’s new in Refocused

Release notes for every version, plus the occasional deep dive into the models and the app.

Release notesNovember 4, 2026

Refocused 1.0.10: retry for failed chapters, segmentation on Windows, and bug fixes

Version 1.0.10 lets a chapters run re-run only the chapters that failed, makes Refine's segmentation masks work on Windows, and fixes background load on Windows with NVIDIA GPUs, app freezes when the video player stopped responding, the Neural Engine gauge on macOS 27, and more.

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ArticleNovember 3, 2026

What's next for Refocused? Our roadmap and a pricing update

Our Model Suite V2 is planned for the end of the year. Here's where training stands, and how pricing is changing, including a Founder License for everyone who has already bought.

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Release notesOctober 28, 2026

Refocused 1.0.9: block-sparse Regenerate-Q on NVIDIA, ProRes profiles, stalled-job detection, and bug fixes

Version 1.0.9 brings block-sparse Regenerate-Q engines to NVIDIA GPUs on Windows and Linux, adds a ProRes profile choice, fails jobs that stop making progress, shows recent jobs on the Activity screen, and fixes a crash on macOS 27, Regenerate-Q on Radeon RX 9000 cards, Refocus stalls on 12 GB NVIDIA cards, and more.

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Release notesOctober 16, 2026

Refocused 1.0.8.1: Hotfix for Radeon RX 9000 on Windows

Version 1.0.8.1 is hotfix for the Windows AMD build fixing an issue where RDNA4 cards (Radeon RX 9070 XT, RX 9070, RX 9060 XT and the Radeon AI PRO R9700) would crash.

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Release notesOctober 7, 2026

Refocused 1.0.8: AMD GPU support, whole-frame Regenerate-Q on macOS, per-job tile size, the Videos library, and bug fixes

Version 1.0.8 adds AMD GPU support for Windows, additional optimizations for Regenerate-Q on Apple Silicon with block-sparse attention, dynamic Regenerate-Q tile size for AMD/Apple silicon, Local benchmarking, Projects and Videos revamp/merge, in-app model updates, and bug fixes.

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Release notesSeptember 25, 2026

Refocused 1.0.7: square-pixel output for DV and DVD sources, resolution-based output names, and bug fixes

Version 1.0.7 is a bug-fix release: anamorphic DV and DVD sources now upscale to square pixels by default, output files are named by their resolution instead of a blanket _4x, DV footage no longer encodes at the wrong frame rate, outputs with a changed frame shape display at the right width, and Refine's Reprocess Run button works on Windows again.

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Release notesSeptember 15, 2026

Refocused 1.0.6: Refine workflow overhaul, simpler setup, interlace support, and bug fixes

Version 1.0.6 overhauls the Refine workflow, simplifies first-run setup to a single Activate button, adds depth, segmentation and denoise to the Essentials installers, detects and deinterlaces interlaced sources, runs chapters in the background, reports engine crashes and failed jobs, and fixes a long list of bugs across the engine and the app.

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Release notesAugust 31, 2026

Refocused 1.0.5: much faster targeted-resolution upscales, FFV1 lossless output, and fixes

Version 1.0.5 is a focused update: targeted-resolution upscales now generate directly at your chosen size instead of processing a full 4x canvas, seams between tiles are gone by default, FFV1 joins the encoder list for lossless output, and a Windows stall in Regenerate-Q is fixed.

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Release notesAugust 28, 2026

Refocused 1.0.4: a redesigned Enhance workflow, chapters, previews, and bug fixes

Version 1.0.4 rebuilds the Enhance workflow around two guided steps, adds chapters for long videos, quick pipeline previews, and source blending, and fixes a long list of bugs on all platforms.

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Release notesAugust 18, 2026

Refocused 1.0.3 — film grain restoration, and RTX 50-series support on Windows

Version 1.0.3 adds film grain restoration to the enhance and refine workflows, brings full support for NVIDIA RTX 50-series GPUs on Windows, and fixes a Windows installation issue.

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Release notesAugust 11, 2026

Refocused 1.0.2 — a rebuilt Windows installer, faster Regenerate-Q, and prebuilt engines

Version 1.0.2 overhauls the Windows install experience, ships INT8 builds of Regenerate-Q, and lets you download ready-to-run model engines instead of building them locally.

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